Additionally, the two patch notes for the "Dark Souls 3" also improved the popular Neck Swipe weapon skill animation within the scythe category weapons. Also, it has improved regular attack animations of hammer, axe, fist as well as the greatsword category weapons. This will make poise more effective to use for heavier weapons and armor. The patch notes are said to adjust poise values, improve attack animations, address balancing issues and fix numerous bugs.įurthermore, the "Dark Souls 3" patch notes 1.07 and 1.08 will provide adjusted poise values across the board. On the other hand, the patch notes 1.07 to 1.08 for the "Dark Souls 3" is much contained its focus significantly on the matter of poise adjustments, improvements, and bug fixes, PlayStation Lifestyle has reported.
Also, the efficiency of the Short Sword, Twinsword, and Magic categories has been adjusted.
To be more detailed From Software give detailed information for the patch note 1.06 for "Dark Souls 3." First, the range of the matching level of the Blade of the Darkmoon, as well as the Blue Sentinels, have been fairly adjusted. What makes the patch note 1.06 different from others is that it's a balance-focused and not content-based bugs. More so, the patch note 1.06 which is then made to correct some small balance and issues with regards to the game. The patches improve and adjust poise, balance weapons and fixes bugs.įirst of all, the "Dark Souls 3" patch note 1.06 focuses on balance changes according to Game Rant.
"Dark Souls 3" revealed new set of patch notes 1.06, 1.07 and 1.08.